Singe player, multiplayer Warcraft III: The Frozen Throne (sometimes abbreviated to TFT) is an expansion pack of developed for Microsoft Windows, Mac OS and Mac OS X. Released in stores worldwide in multiple languages beginning on 1 July 2003, it details transformation into the, 's awakening of the, the conversion of the, the breakdown of - relations in, and more. The Frozen Throne takes place approximately one year after, whilst takes place three years after the events detailed in The Frozen Throne.
The Frozen Throne continues some of the loose ends of the original game, as well as spins off some new plots of its own and paves way for the new conflict of, as well as set plots further explored in World of Warcraft's expansions:. • For each race, The Frozen Throne adds several new units, buildings and upgrades, and one new hero per race. • The entirely new race ' has also been added, and can be played in several Sentinel and Alliance missions, as well as in custom maps. A smaller race, the, have also been included, though they can only be played in and custom maps.
Jul 3, 2002 - generation before the events of World of Warcraft begin Cunning. Visit Mojo StormStout's Strategy Guide for Warcraft III: The Frozen Throne. Warcraft III: The Frozen Throne is a real-time strategy video game that puts players in control of a group of units and buildings in order to achieve a variety of.
• The old siege engines of the humans, orcs and night elves have been renamed and remodeled, receiving new upgrades in the process. • Wyvern Riders were renamed, but the unit was otherwise unchanged.
• Gold and lumber costs were recalculated, generally requiring more lumber for high-tech buildings and units; consequentially, the population limit was been increased from 90 to 100 to accommodate additional lumber-gathering workers. • The Frozen Throne reintroduced naval units into the game, (they had been present in but were absent in ) as well as amphibious creatures. Most aquatic mechanics were only available in the single-player campaign, but some creeps and the neutral made island maps a viable template in melee matches. (Such maps became unpopular and were removed from the ladder selection). Cooling tower design calculation software. • New item mechanics were added, such as the neutral, which sells a rotating inventory of items, player built shops, and inventory upgrades for non-hero units. • The expansion and its subsequent patches made the addition of neutral Hero units.
Neutral heroes can be used in melee maps via the, a neutral building to hire them. The tavern can also instantly revive any fallen hero, with an increased resource cost, and reduced health and mana of the revived hero. A nearby unit is needed to access the tavern. • Five new tilesets were added, each with its own set of creeps and critters.
New doodads were included in old tilesets. • The program was greatly expanded, allowing the user to do more custom work with regards to editing skills, doodads, and upgrades. Support for importing custom files into maps was added, as well as the creation of custom campaigns with campaign-specific data.