***apparsntly my mic didn’t work in the intro do I doubt it works throughout the rest of the video. GeForce got another update -rolls eyes- video starts at The game LOOK AMAZING. Check it out yall! Link to mod patch notes here PATCH 1.2 ######## Fixes: ######## Zooming while charging gauss rifle no longer cancels the charge. Fixed crash related to gauss world model not being precached. Fixed color banding on fuel barrel explosion.
Fixed Crowbar crosshair revering back to default one in certain circumstances. Fixed Elite Soldier Grenade throwing, it will no longer interfere with scripted sequences. Fixed 'AI Disabled' and 'Nodegraph Out Of Date' errors in HL2 Update. Emplacement gun will no longer click on every shot when projectile bullets are disabled.
Game no longer crashes on d2_coast_08 ( bridge section ). A lof of miscellaneous optimizations, improvements and fixes. ######## Additions: ######## Most of the weapon textures were edited/upscaled to up the visual quality when models are close to the player. Shotgun has new walk animation, fixes and improvements for inspect animations, slight model changes and color scheme changes/edits.
Half-Life 2: Plus is a mod for Half-Life 2 and its Episodes (and Lost Coast) that works towards adding, tweaking, and changing things about Half-Life 2 while attempting to keep it mainly the same game from a.
AR3 No longer has textured gap/hole under the sight. Crowbar was fully re-animated.
All weapons now have lowered anims, they will no longer 'float' in idle animation when facing a friendly NPC or in a friendly region. Pistol and.357 now use 'classic styled' ironsights. Pistol and.357 now have crosshairs when in ironsights. Gravity Gun now has its own crosshairs and can go into ironsighted mode. Gravity Gun now had dynamic light when punting/launching.
Pistol inspect animations were improved. SMG1 walking animation was improved. SMG1 'grainy texture' was fixed to the best of my abilities. NPC's with SMG1 now eject proper shells.357 bullet speed is increased by 25%.
Explosion particles were improved. Environmental fire particles were improved. NPC/Prop fire particles were improved. Godrays/Sunrays were added. Dynamic RTT shadows were added.
Dielektricheskaya pronicaemostj vodi. Support for Cinematic Mod 2013 was added, no nasty graffiti patch is forced, default hl2 models are used. Tons of fixes for Cinematic Mod 2013 campaigns.
You can now toggle between 2 flashlight modes, legacy and episodic. Added new unfinished secret weapon, accessible only through cheats.
Many many many more optimizations and misc.